Dad CAPTAIN 2ND
Number of posts : 369 Age : 32 Location : Valrico, Florida Registration date : 2008-07-26
| Subject: Re: Damage From Weapons Thu Aug 14, 2008 1:34 pm | |
| Credits to RiceyGringo
Welcome;
Me (RiceyGringo), LunchBox (you may also recognize him from the review he and JuiceBox wrote on weapons), and PaperBox (that’s JuiceBox… =( he got banned for no reason by Nexon, why does Nexon ban good people and leave all the hackers to roam wild)took our time and money to test the damages of each weapon done to the Torso and the limbs. We also timed the firing speeds of each weapon. This guide does not include pistols, shotguns and explosive weapons. I did not include pistols because Lunchbox suggested that no one would want the stats of those. Explosives are hard to measure thus they are not included either. If you guys want more from me I can discuss this with LunchBox and PaperBox.
Please Note for the list below:
1) All personnels that participate in the testing have 100 HP and 100 AP when shot at. No body armor are worn.
2) For torso damage we aimed at the diaphragm (between the ribs and the stomach). For limbs damage we assume that a bullet to the legs does the same damage as a bullet to the arms, we aimed at the kneecaps.
3) All guns used in the testing have no silencer attached.
4) For firing speed we used a stopwatch to time the time it takes to fire an entire clip, we took two times to minimize human error. Semi-automatic and bolt-actioned rifles are not timed.
5) Headshots are not counted because they are always OHKO (One Hit KO).
6) We noticed something while we used a stopwatch, for some reason when I time the firing speed are always consistently 25% less than when Lunchbox time, so we used my time averaged out. So if you notice that if you time it’s different from mine, it’s probably because of human error or lag (??).
Legend: 1) Dmg:28/02L--------------------means if you get shot in the limbs (T for torso), you lose 28 hp and 02 armour
2) Time: 4.5/30-------------------means it takes 4.5 seconds to fire a clip of 30 rounds ( some of the weapons used in the testing had a extension clip attached, so pay attention to the second number)
Well here's the list:
AUG-A1: Dmg: 40/03T
28/02L
Time: 4.46/40
SCAR-L: Dmg: 38/02T
29/02L
Time: 4.315/30
M16A3: Dmg: 24/02T
19/02L
Time: 4.235/30
G36E: Dmg: 50/3T (we had some doubts about G36 doing 50 to the torso, maybe I wrote down the wrong value)
36/3L
Time: 3.61/30
AK-47: Dmg: 48/03T
40/03L
Time: 4.5/30
AK-74U: Dmg: 40/03T
30/03L
Time: 4.15/30
K2: Dmg: 44/02T
27/02L
M4A1: Dmg: 34/02T
20/02L
Time: 3.4/30
MP5: Dmg: 29/02T
23/02L
Time: 2.845/30
K1A: Dmg: 33/02T
24/02L
Time: 3.03/30
Uzi: Dmg: 24/02T
19/02L
Time: 2.405/30
MK.48: Dmg: 49/03T
37/03L
Time: 12.275/100
MINIMI: Dmg: 35/02T
27/02L
Time: 10.81/100
M60: Dmg: 45/03T
35/03L
Time: 12.21/100
Knight’s SR-25: Dmg: 80/05T
57/04L
L96A1: Dmg: OHKO T
OHKO L
MSG-90: Dmg: 79/05T
66/05L
M24: Dmg: 82/05T
68/05L
Credits:
RiceyGringo ( Me =D): For being a guinea pig while testing and for spending over 10k on the purchase of weapons.
LunchBox: For being the best guinea pig while testing and for being the greatest supporter of this guide.
Paperbox: For being so jolly after his former account (Juicebox) had been banned and for being a guinea pig while testing.
PizzaBox: For ‘monkeying around’ the testing grounds doing absolutely nothing
Well, that’s it, soldiers, looking forward to slaughtering…I mean…meeting you on the battlefield. Have fun!! (snigger evily)
P.S. Since this is a very costly testing, I'm not gonna waste 10-20k trying to chance for M4A1 CQBR, the M590, and the L96A1 Ghillie. If any of you wants the stats on here and has any of the above 3 weapons, please add me, LunchBox or PaperBox. That's not all, some of the rank required weapons cannot be accessed at my level (Master Sergeant 1, highest of the testers), thus we'd all have to wait for them to become available.
P.S.S. I bribed LunchBox into joining me by agreeing to put his name in bold. =D
AND NEXON, WHY DID YOU BAN JUICEBOX?? OH WHY??? | |
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